Autodesk 3D max

Autodesk 3D max - Contents

Autodesk 3D max training in west delhi

Autodesk 3D max

Module 1

Autodesk 3D max training in west delhi

Introduction

  • Introduction
  • Elements of 3DS Max

Module 2

Autodesk 3D max training in west delhi

3 D in Production Workflows and Process Overview

  • Modelling
  • Materials
  • Animation
  • Rendering

Module 3

3DS Max Interface

  • Introduction
  • Create 3DS Max Interface

Module 4

Creating  Objects :  Primitives

  • Primitives: Box
  • Primitives: Sphere
  • Primitives: Cylinder
  • Primitives: CONE
  • Primitives: TOURUS
  • Primitives: TEAPOT
  • Primitives: WEDGE

Module 5

Transforms

  • Introduction
  • Position
  • Rotation
  • Scale

Module 6

Modify  Toolbar

  • Introduction
  • Mirror
  • Array (rectangular array, circular array)
  • Chamfer
  • Fillet
  • Twist
  • Bend
  • Shell
  • Taper
  • Taper face
  • Helical
  • Extend
  • Trim

Module 7

Managing  Objects

  • Layers
  • Hide
  • Isolate

Module 8

Adding  Lights  &  Camera

  • Introduction
  • Adding Lights
  • Placing Cameras

Module 9

Modifiers

  • Introduction
  • Bend Modifier
  • Taper Modifier

Module 10

Boolean  Compound  Objects

  •  Introduction
  • Union
  • Intersect
  • Subtract
  • Merge

Module 11

 Introduction  to  Polygon  Modelling

  • Introduction
  • Vertex
  • Edge
  • Border
  • Poly Sub-Objects

Module 12

Splines  and  Extended  Splines

  • Introduction
  • Splines
  • Extended Splines

Module 13

UVW  Coordinates

  • Introduction
  • Unwrap UVW Modifier
  • UVW Map Modifier

Module 14

Working  with  Architectural  Objects

  • Creating Door
  • Creating Windows

Module 15

Keyframe  Animation

  • Introduction
  • Set Key Mode

Module 16

3-D  Max  Components

  • Compound Object
  • Standard Primitives
  • Extended Primitives
  • AEC Extended
  • Chapter exercise

Module 17

Editing  Polyline  and  Creating  Complex  Object

  •  Polygon Modeling Techniques
  • Editible polyline
  • Creating buildings using modifiers

Module 18

Working  with  External  Design  Data

  •  Importing AutoCAD Plans into 3ds Max
  • Extruding the Walls

Module 19

Light  and  Shadow

  •  Understanding the Types of Lights
  • Adding a Spotlight to Simulate the Sun
  • Rendering a View
  • Adding Shadow Effects
  • Softening Shadow Edges

Module 20

Shading  and  Texturing

  • Understanding Bitmap Texture Maps

Module 21

Introducon  to  Lighting

  • Interior Lighting
  • Three-Point Lighting
  • 3DS Max Lights

Module 22

Using  the  3D  Max  Camera

  •  Understanding the 3ds Max Camera
  • Adding a Camera
  • Editing the Camera Location with the Viewport Tools
  • Setting Up an Interior View
  • Creating an Environment
  • Working with Walkthrough-Assistant

Module 23

Materials

  • Understanding Autodesk materials
  • Understanding Arch & Design materials
  • Creating various materials

Module 24

V-Ray  Introduction 

  •  What is V-Ray and how to setup V-Ray
  • V-Ray Image Saving Options

Module 25

Mental  Ray 

  • Mental Ray Renderer
  • Final Gather with Mental Ray
  • Mental Ray Materials

Module 26

V-Ray  Introduction 

  •  What is V-Ray and how to setup V-Ray
  • V-Ray Image Saving Options

Module 27

KEY  LIGHTING  TOOLS

  •  Introduction to lighting in V-Ray
  • Dealing with lighting problems
  • Adding a spherical fill light Creating a mesh light
  • Creating a skylight effect,
  • Working with the dome light